A Bedtime Tale

This is a D&D3.5 in a setting that gets created as the story evolves. As said between the players, this is ‘lolplay’, meaning we only play this for fun and not for the great storyline, though it is’nt a hack-n-slash. It just means there is no obligation on either sides, player or GM. The party consists of 4 players and is not held on a regular basis.

The story is very simple, “Save the princess from the dragon!” but the path there is completely twisted and knotted. It could be that the party ends up revisiting the same location several times before ending up strong enough to go for the final battle.

Up till now this campaign is still going but on irregular basis.

Greetz
Xndria

A Bedtime Tale

Theorythmus